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SanzoKun

6 Game Reviews

2 w/ Responses

Really enjoyed this demo. For the early state that it is in, it's already looking very very good compared to other games of this type in the app stores.
My two cents :Seeing how this is looking to be a phone app game the repetitive combat is fine and will be easier to do with multi touch screens than a mouse so it's fine as is. I think maybe being able to switch swords more conveniently would be something to look into. Something like a couple quick-swap buttons that you can custom set different swords into especially if some aspect of strategy with basic attacks versus special attacks or attack types is introduced later on. More so than the simple combat what was more grating for me personally was the repetitive flinch/hit animations of the enemies. All the humanoid characters doing the "stanky leg" just doesn't sit well with me. Also having the blank black screen for the defence is quite immersion breaking compared to the beautiful art everywhere else. I understand it's really early and i hope it's a temporary solution. Maybe even reusing the swipe mechanic for breaking blocks instead to defend against a special attack instead of many small attacks and without fading out to black. You could even say that the character is using their own shield and you are "aiming" to deflect attacks with the directional swipes.

wen-m responds:

thank you so much for your review! very appreciated =D and the ideas for making the game better too! thank you!

it might be just me as i didn't se anyone else write about it after a quick scan through reviews but it is weirdly framed/zoomed in cutting off the bottom so that i cannot see the "character" only the tops of obstacles

ChrisJeffGames responds:

I'm not too sure what you mean. Maybe your browser isn't at 100%, as I don't scale the game at all.

this felt like a tutorial

it was amazing and good fun and i love it
however, the player basically just gets introduced to a few different types of enemy, different terrain behaviour but not much is actually done with it

playing through it i felt like i was only starting, doing the tutorial before some big adventure ahead with a shit-ton of levels so the sudden end was just that for me - sudden

nice

this has a lovely atmospheric feel to it
it is unfortunate that the film is not online as you say because the art style seems nice and i would love to see it

cute

The little robot design is really cute. This was a better use of the character compared to the previous game. If you're planning on making any more why not put them all together as a set of minigames with the little robot since they are really minimalistic as far as games go.

lefthanded

it's a really nice idea but i'm left handed so it doesn't work for me holding the keyboar the way you're supposed to and just keeping it normal makes it reverse and then it's all the more confusing >.<

Age 37, Male

London UK

Joined on 4/20/07

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